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Showing posts from November, 2025

Sprint Kickoff 4

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  Sprint Kickoff 4 Starting off the fourth sprint and almost done polishing up the prototype I worked on a goal menu and a winning condition. The first playtest for our game soar players had questions on what some UI was and also the stormlight on the map. So with the problem of understanding some of the UI or in game objects I decided to help the player and add the goals menu.  In this menu I provided the stormlight meter at the top left. This was something where players were confused so I wrote what the purpose for it was, and also to let the players know that they need to pay attention to it. It was something to consider as the first thing to explain due to feedback, but also to have the player know it's important to glance at it during gameplay. The second thing was to let the player know that the stormlight is above the platforms when you fly during the level. Playtesters were also confused on what they did when you flew through and picked them up. I put a picture of what...

Sprint 3 Kickoff

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Soar Kickoff 3  Sprint review three starts off with me the producer assigning work for the team so we can go in knowing what to do. This sprint we needed to have a build for the class to playtest so we can get feedback and solve the problems that come. The first thing that I tackled was the enemy models, even though we didn’t need art the lead designer felt like the game needed color and character builds. The game has three enemies: the sitting still, the follower,  and a forward enemy. I took the role of taking on the sitting still enemy and the forward enemy and then passed the models to the lead designer to texture them. I followed the guide of what the characters are supposed to be referenced from as best as my ability. Both characters took me around an hour and a half to create, UV, and color Id. I made the weapon for the main character, it being a spear that they will have all game. At first it was going to be a sword from the first sprint, but later was changed for it b...