Sprint 1 KH Destiny Island
Sprint 1
Kingdom Hearts Destiny Island
For the first task I took for the recreation of the map was the bridge support with the planks of three different sides.
The bridge took a good amount of time to complete, about half an hour to get the planks right and have the similar tweaks to each one to try and get a 100% replica for our map. The second bridge I did is across from this one.
I tried to get everything correct. The only change that I made was adding extra steps to the stairs, and making the steps not too high so that the character in unreal can walk up and down the steps without a interruption. The next asset was the foliage of the vines that I created with a cylinder and inserted lots of edge loops and grabbed the vertices and moved them around so it looks zig zagged.
The second to last props that I worked on was the boat that took a good amount of time trying to get the sail correct and not having it clip the support that it has. I made the platform of the boat with cylinders cut in half and bridged to get that flat top and the circular ends to the wood texture that fits the scene.
The last thing that I worked on and took a good amount of time on was the watch tower. Everything was easy until it got to the top making the characters and also the wood that sits on each side was a bit difficult but was completed.
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